Europe-based indie game dev studio cooperative currently working on 2D pixel-art action game "Grow Big or Go Home", as well as terror game 'Alban: Dread by Darkness', set in an alternate history Scotland where fire doesn't exist.
"Hi, I’m Killian :) I’m the Creative/Team Lead at Quarant Inc. This means that I help manage the business and team, but I mostly focus on concepting, level design, and general game design. I really enjoy the flat structure of our co-op, where everyone’s opinions get heard."
"Hi it me. I'm the guy trying to look professional. Anyways, I'm a 3D artist for this studio. I like focusing on the technical part of game development, but art's pretty cool too I guess. I do love a good technical challenge above all else though."
2D/ 3D Artist
"Hi, my name is Miko and I’m an artist and animator at Quarant Inc.! My job so far has been everything from concept art and logo design, through 3D modelling and rigging, to 3D and pixel art animation. This variety is the reason why I love working here!"
"Hello there, I’m Lorién. I recently started working at Quarant Inc., coding on both of our games in development, which means I use 2 different engines and programming languages, but it's not a problem, as I have loads of practice from my 4-year Game Dev degree."
"Hey I’m Jack, a recent recruit at Quarant Inc. As a 3D Artist/Animator, I’m working on 'Alban: #DreadByDarkness'! My main focus is Animation, but I have also been working as a generalist after graduating in 3D Animation and Visualisation earlier this year."